V 0.0.0.3 UPDATE
HERE WE GO V0.0.0.3 IS NOW PREPARED This updates main focus and accomplishment was
(big in game performance increase)
-removed 25% of autoloaders
-reworked (save file system , dialog system , transition cleanups)
-overall of item data
features included
-if no item is equipped , the first item of that slot will automatically be slotted
-removed 3 of the placeholder plain svgs , and gave a cleaner more distinct sprite for some skills
-added the first fully dynamic spawning enemies map tested to work
-reworked the first boss to now have 2 health bar layers
-you can now equip a gun
-guns now uses ammo so keep restocked
==========whats to come with prototype v0.0.0.4?===============
-First boss actual fighting mechanics split into 2 phases
-Clean up of dynamic spawning
-Spritesheets cleanup
-More equipment to gear up
-Destructable objects in stages
-Harder Stage spawning set ups
-and more clean up
====update 0.0.0.5=======
new boss
clean up of territory push mode
and more
Files
BOUND FOR TIDES
| Status | Prototype |
| Author | bossmanBforT |
| Genre | Fighting, Action, Role Playing |
| Tags | 2D, Beat 'em up, Side Scroller, Singleplayer |
More posts
- Devblog #12: I Snapped (And the 124-Frame Player Sheet Is Dead "NO MORE")15 hours ago
- Devblog #11: Death Now Actually Punishes You + I Made Infinite Poison Stacks Tha...1 day ago
- Devblog #10: The Elemental Quartet Is Done (Mechanically) + Inventory Finally Go...2 days ago
- Devblog #8: The Big Pre-Launch Checkpoint (0.0.06 Is Getting Close)3 days ago
- Devblog #7: Damage Numbers Finally Look Like a Real Game (And Lightning Got Its...3 days ago
- Devblog #6: Lightning Swords Are In And They Actually Chain (And I Finally Won A...4 days ago
- Devblog #5: The Visual Glow-Up + Surprise Elemental Swords (They Finally Look Ri...5 days ago
- Devblog #4: I Added RNG Consequences to the Synthesizer And Now Everyone Will Ha...6 days ago
- Devblog #3: I Accidentally Turned My Game Into Path of Exile (Send Help)7 days ago
- Dev blog #2: The Smith Menu Finally Works (And Didn’t Explode... Yet)8 days ago

Leave a comment
Log in with itch.io to leave a comment.