Patch V 0.0.0.4


HERE WE GO ANOTHER DEV LOG AND UPDATE!!!

finished 

-added player dash state 

-added throwable objects (soon destructible) 

-added first test boss phase 2 first mechanic (soon will have more)

-linked up all the stun states to all enemies for skill upgrades

changes made 

-player now collides with enemies 

-thus player can pass enemies by using their dash 

-player no longer damages all enemies in attack range 

-you can upgrade the number of cleeve targets now with weapons and in future skill tree

performance improvements

- enemy clean ups are now more robust , and does happen when enemy dies (tested)

-player state machine slight adjustment for better clean ups 



thing to come is

version 0.0.0.5

will be out sometime this week with much more polishing of current mechanics 

 -skill tree will cost points 

-throwables will also drop items and you will be able to destroy them

-throwables will target nearest enemy to player 

-stage completion rewards will also be implemented 

Files

index.zip Play in browser
10 hours ago

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